Animation & Game Development

UVU now offers a Bachelor of Science degree in Animation and Game Development. This degree affords students the opportunity to gain skills that are central to contemporary industry best practices, with a focus on aesthetics, scripting, and modeling. Animation and Game Development is a limited-enrollment program. Students wishing to declare this discipline as their major must complete a first-year core consisting of DGM 1600, DGM 1620, and DGM 1660*. A minimum grade of B in all of these is required to apply for acceptance into this UVU program. Portfolios are reviewed twice annually: on or about May 1st, and on or about August 15th.  *Note, for the 2016 – 2017 academic year, DGM 1660,Intro to 3D Modeling, will be taught as a DGM 260R Special Topics in Animation course. The curriculum remains the same.

Please see below for links to Portfolio Review and Graduation Plan information. You can view more finished gaming and animation projects Online at our Vimeo page. The Ghost Next Door (below) was honored with a 2016 College Television Award (Student Emmy) for animation.

Animation & Game Development
Advising Sheet 2016-17

Animation & Game Development
Flow Chart 2016-17

Animation & Game Development
Portfolio Requirements