Introduces the basics of computing, including computer hardware, and programming concepts and language. Explores how computers work and how a computer may be programmed. Includes a brief history of computer, programming languages, and computer numbering systems. Presents basic programming constructs; students produce a variety of introductory level programs. Surveys various computing professions. May be delivered hybrid and/or online. Lab access fee of $45 computers applies.
Introduces techniques and tools to formulate and solve problems where computer algorithms and programs are a core part of an effective, repeatable solution. Demonstrates algorithmic thinking using procedural programs composed of sequences of commands, functions, loops, conditionals, and basic data structures. May be delivered online. Lab access fee of $45 for computers applies.
Teaches proper program structure using the core concepts of object-oriented programming: classes, objects, encapsulation, inheritance and polymorphism. Presents problems of increasing size and complexity requiring OOP techniques, standard libraries and other appropriate language constructs. Presents methods to identify, define and implement solutions to naturally recursive problems. May be delivered online. Lab access fee of $45 for computers applies.
Covers practical Java programming in-depth, including abstract classes and interfaces, proper use of the packages Java.lang, Java.io, and Java.util, GUI design and implementation, and programming. Lab access fee of $45 for computers applies.
For Computer Science Majors. Covers algebraic structures applied to computer programming. Includes logic, sets, elementary number theory, mathematical induction, recursion, algorithm complexity, combinatorics, and relations. First of a two-semester sequence. Lab access fee of $45 for computers applies.
Introduces C++ programming for students with prior programming experience. Covers language fundamentals, core standard library components, error handling, value semantics, pointers and memory management, object-oriented programming, and templates. Lab access fee of $45 for computers applies.
Presents concepts, methodology and best-practices necessary to develop large scale software projects. Includes step-wise software requirements analysis, design, implementation, testing and release. Discusses software generation, reuse, scheduling, verification, and maintenance. Emphasizes current "real world" industry best-practices and tools. Lab access fee of $45 for computers applies.
A rigorous introduction to computer networking theory and technologies for Computer Science and Information Technology majors. Includes theory of data communications protocols; theory and design of transmission systems; transmission media; and communication software. Emphasizes the lower layers of the Open Systems Interconnection model. Requires lab exercises to be completed outside of lecture. Lab access fee of $45 for computers applies.
Continues CS 2600 Computer Networks I. Focuses on the upper layers of the OSI and Internet models. Covers Internet (TCP/IP) protocols, routing theory, transport protocols, network application interfaces, presentation formatting, information theory and compression, cryptography, and other emerging technologies as time permits. Requires lab exercises and programming assignments to be completed outside of lecture. Software fee of $15 applies. Lab access fee of $45 for computers applies.
Explores a variety of data generating processes of importance for causal inference with computer simulations. Includes stratified sampling, inverse probability weighting, matching, blocking, propensity, sensitivity, causal graphs, d-separation, identifiability, the causal Markov condition, and the back-door criterion for selecting an admissible set of covariates. Examines causal mechanisms, the Rubin causal model, and both deterministic and stochastic counterfactuals. Develops ethical A/B testing procedures.
Uses assembly language to introduce basic concepts of computer organization. Includes number systems, CPU organization, instruction sets, programming in assembly, memory organization, debugging, program design, and documentation. Covers interrupts, vector tables, and disk I/O. Lab access fee of $45 for computers applies.
Provides on-the-job work experience for CNS majors. Utilizes the skills and abilities in the fields of computer science, software engineering, networking, and/or computer engineering. May be repeated for a maximum of three credits toward graduation. May be graded credit/no credit.
This course will allow the student to pursue an independent topic in computer science and study this topic in-depth in a flexible non-classroom environment. A maximum of three hours may be counted towards graduation without prior written CNS Department approval. The topic must be approved by the instructor and the CNS Department Chair. Lab access fee of $45 for computers applies.
Presents topics of current interest to computer science in a seminar environment. Includes invited lectures by experts in the field, or a review of a particular technology by a faculty member. A maximum of three hours may be counted towards graduation without prior written CS Department approval. Lab access fee of $45 for computers applies.
Examines how computers have affected global society and how they could further affect it in the future. Challenges students to (1) examine several types of ethical reasoning to establish an ethical framework to assist in making normative judgments, (2) examine various ethical issues surrounding computer usage, particularly in differing societal contexts, (3) understand the responsibilities they bear, to know how their actions can affect both society and individual people in their own and other cultural setings, and to appreciate both the good and the harm they can do and (4) consider many of the moral and professional issues that those who work with computers might expect to face. Lab access fee of $45 for computers applies.
Introduces the Unix operating system. Presents the underlying theory and concepts of an operating system, and covers the following topics in depth: device management, processes, threads, synchronization, scheduling, deadlocks, memory management, virtual memory, and file systems. Provides practical experience in writing programs that use standard Unix system calls to interface directly with the operating system. Lab access fee of $45 for computers applies.
Covers the fundamental theory, concepts and practical applications of computer security. Includes networking fundamentals, cryptography, authentication and authorization, access control, malware, physical security, computing systems hardening, threat detection and response, secure code, and secure applications development. Emphasizes developing, deploying, and maintaining a secure computing infrastructure with a hands-on approach.
Presents concepts from discrete mathematics including formal languages, and automata, including Turing machines, regular expressions, grammars, and computability. Lab access fee of $45 for computers applies.
Covers object-oriented, functional programming and event-driven features of the Java Programming Language using common libraries, idioms, and software design patterns and principles. Includes abstract classes, interfaces, inner classes, lambda expressions, collections, streams, modern GUIs, I/O, serialization, socket programming, concurrency and parallel multicore programming. Lab access fee of $45 for computers applies.
Introduces the C# programming language and the .NET Framework. Discusses the various datatypes, built-in class in namespaces, and how to develop user defined classes and namespaces. Includes programming assignments for console, GUI, and ASP.NET applications. Lab access fee of $45 for computers applies.
Covers the features of the Python programming language. Includes scripting, dynamic typing, data types (sequences, sets, mappings, files, etc.), loops, iterators, generators, functions, coroutines, classes and objects, modules, packages and scope, runtime services, data wrangling, concurrent programming, etc. Lab access fee of $45 for computers applies.
Introduces development and mathematical analysis of fundamental computer algorithms. Teaches divide and conquer and greedy algorithms, dynamic programming, backtracking, branch and bound and NP-completeness. Lab access fee of $45 for computers applies.
Teaches the tools necessary for modern scientific computation. Covers computer representation of floating-point numbers, error analysis and numerical stability, IEEE floating-point standards, testing of numerical algorithms, calculation of elementary functions, roots of equations, solutions of linear systems, numerical integration and differentiation, interpolation and approximation, Monte Carlo methods. Lab access fee of $45 for computers applies. Canvas Course Mats $45/McGraw applies.
Teaches C++ programming in a production environment, emphasizing mastery of the standard C++ library. Covers the following topics in-depth: const correctness, operator overloading, exception handling, exception-safe design, programming with assertions, automated unit testing, advanced memory management, generic programming with templates, containers, iterators, algorithms, concurrency, and functional programming. Introduces library development, common idioms, and other advanced topics. Emphasizes accepted software engineering practices. Lab access fee of $45 for computers applies.
Introduces and explores advanced state-of-the-art programming languages and concepts. Investigates topics using language specific analysis, design, Rapid Application Development (RAD), implementation, and testing. Explores language specific syntax, semantics, libraries, the integrated development environment, and debugging techniques. Demonstrates language concepts by developing and writing programs. A maximum of 3 credits will count towards graduation; however, with prior written CNS Department approval more than 3 credits may be counted towards graduation. May be delivered hybrid. Lab access fee of $45 for computers applies.
Studies issues of software analysis, design, and development for and from the perspective of human-computer interaction. Emphasizes design of the human-computer interface, effective presentation of data via graphics, color, text, sound, etc., to the user. Uses development tools for effective graphic presentation, the elements of effective information presentation to users. Lab access fee of $45 for computers applies.
Gives students familiarity with modern principles and practices of software design. Emphasizes design patterns, including their motivation and the design principles on which they are based. Lab access fee of $45 for computers applies.
Introduces the underlying theories of Relational Database Management Systems (RDBMS) as well as their practical use retrieving data using both embedded SQL and relational algebra. Implements queries that start from simply joining, selecting, and projecting data, then progresses to more complex data retrieval techniques that require the use of set operations, sub-queries, and group by having clauses. Discusses entity-relationship (ER) modeling, creating a RDBMS from an ER model, B+ Trees, ACID transactions, normalization, locking, concurrency issues, and alternatives to an RDBMS. Lab access fee of $45 for computers applies.
Covers advanced relational databases and issues related to managing non-relational data sets. Has two major components: (1) advances knowledge in relational database and skills in using SQL and database indexing; and (2) introduces NoSQL databases such as a document-oriented database, key-value database, column-oriented database, graph database, and Hadoop system and data warehousing. Justifies the need for NoSQL databases, and shows how they are implemented in database systems. Presents criteria that decision makers should consider when choosing between relational and non-relational databases and techniques for selecting the NoSQL database that best addresses specific use cases.
Teaches techniques for two and three-dimensional graphics programming using DirectX, OpenGL, and/or game engines built on those libraries. Presents concepts of game design that relate to the design and implementation of game software, including procedural generation of assets. Includes application of artificial intelligence concepts to game programming. Introduces the use of network programming techniques for development of multi-player games. May be delivered hybrid. Lab access fee of $45 for computers applies.
Builds upon concepts taught in CS 2550 Web Programming I. Teaches how to design, implement, test, and debug medium sized web applications using both client and server side technologies. Includes web security, data markup languages, server side scripting technologies, web application interactions with databases, and web service architectures. Teaches how to develop a full web-site having sophisticated user interactions at a variety of security levels. May be delivered hybrid. Lab access fee of $45 for computers applies.
Covers concept and practical application of socket communication and network protocols. Presents design and implementation of networked applications. May be delivered online. Lab access fee of $45 for computers applies.
Teaches software design and programming principles and practices for developing applications for mobile devices. Addresses issues such as application life-cycle, user interfaces on touch-screen devices, options for data storage and communication, power and performance, and using graphics and media. Examines hardware features common in mobile devices such as GPS, accelerometers, and cameras. Lab access fee of $45 for computers applies.
Develops the mastery of programming interfaces to local, remote, web and cloud databases. Uses console, Microsoft Windows WPF and web user interfaces. Lab access fee of $45 for computers applies.
Develops statistical reasoning and computational skills required to clean transform data, implement solutions to complex problems, explore and visualize data, develop and test hypotheses, use simulation to investigate stochastic processes and model real-world situations of interest. Presents cases that require various statistical methods, data technologies, developing algorithms and using powerful statistical and data science tools in a modern scripting language.
Covers the entire life cycle of a data science project, from problem formulation to data science solutions. Starts with a data driven problem, identifying data sets needed, collecting data, selecting techniques to solve the problem, implementing algorithms and models, assessing performance, and communicating insights and recommendations through written reports and oral presentations. Features several individual projects and a semester long team project.
Introduces visual analytics methods and techniques to support human reasoning and decision-making with data. Presents visualization as the primary tool for recognizing and communicating the significance, meaning and decision-making from massive, dynamic, often conflicting, data. Includes both theoretical foundations and application methods, which presents a comprehensive view of this emerging, multidisciplinary field beyond simply learning to use visualization tools. Includes choosing the right visualization for the questions being asked, the data and the target audience; translating numbers to images; showing data or statistics; showing uncertainty, time trends; presenting results of machine learning techniques; many variables; big data; and maps and networks. Covers pie charts, bar charts, histograms, simple metrics, scatterplots, maps.
Provides a comprehensive exploration of strategies for testing software systems. Includes unit testing, system testing, developing software testing organization, and establishing software Total Quality Management (TQM) programs. Students will conduct system tests of software packages. Lab access fee of $45 for computers applies.
Presents theory and concepts of high-performance computer architectures. Includes digital logic, buses, registers, ALU's, control units, pipelining, parallelism, DASD's, SASD's, RAID, caching, instruction-sets, memory hierarchy, multiprocessing, interconnection via networks. Lab access fee of $45 for computers applies.
Provides exposure to emerging technologies and topics of current interest in computer science. Varies each semester depending upon the state of technology. A maximum of 6 hours may be counted toward graduation without CS Department approval. Lab access fee of $45 for computers applies.
Covers principles and practices of early phases of software development life cycle. Studies software requirements elicitation, analysis, and design. Includes in-depth, practical study of at least one major software development approach as applied to a realistic organizational systems problem. Explores requirements definition, analysis including prototyping, functional and nonfunctional requirements specification, legacy systems, and architecture patterns. Lab access fee of $45 for computers applies.
Presents theory and implementation concepts of 2D and 3D computer graphics as used in areas such as computer games, movie special effects, scientific visualization and art. Focuses on the development of applications using an existing cross-platform graphics library rather than on the development of a graphics library. Lab access fee of $45 for computers applies.
Offers the mature student an in-depth understanding of the design and implementation of programming languages. Explores criteria for evaluating programming languages as a context for comparing both traditional and current popular languages. Includes the evolution of programming languages, the concept of binding, type checking, static and dynamic scoping, control structures, subprograms and parameter passing methods, and concurrency. Explores the functional programming paradigm in-depth. Includes programming assignments in at least two different programming languages, at least one of which being a functional language such as LISP, Scheme, ML, or Haskell. Lab access fee of $45 for computers applies.
Presents theory, organization, concepts, and principles of artificial intelligence methodologies including neural networks, expert systems, machine learning algorithms, and genetic algorithms. Lab access fee of $45 for computers applies.
Prepares students for creating software solutions in the multimedia market of today and into the future. Covers digital sampling of analog signals, basic image processing in the spatial domain and frequency domain, edge and line detection, photo enhancement, feature extraction, and object recognition. May be delivered online. Lab access fee of $45 for computers applies.
Studies theory, analysis and design of class developed compiler. Requires completion of a program level assessment test. Lab access fee of $45 for computers applies.
Covers transaction processing, concurrency control techniques, database recovery techniques, database security and authorization, database integrity, distributed databases and client-server architectures, load balancing, data warehousing, data mining, database machines, mobile database, multimedia database, GIS, genome data management, data fragmentation, data encryption, locking, and deadlock. Lab access fee of $45 for computers applies.
Senior-level, capstone project experience course. Requires operating as part of a high performance team. Includes completing the design and implementation of a large-scale software development project. Combines major milestone presentations to project clients, completing a portfolio of project-related artifacts, and offer an evaluation of the project and team experience. Requires students to take a program level assessment. Lab access fee of $45 for computers applies.
Provides theoretical, practical, administrative perspectives of the TCP/IP protocol and its use with the Internet. Includes coverage of IPv4, IPv6, TCP, OSPF and related protocols, IP addressing, subnetting issues, and domain name services are also covered. Lab access fee of $45 for computers applies.
Introduces the process of knowledge discovery and the basic theory of automatic extracting models from data, validating those models, solving the problems of how to extract (mine) valid, useful, and previously unknown interesting patterns from a source (database or web) which contains an overwhelming amount of information. Explains various models (decision trees, association rules, linear model, clustering, bayesian network, neural network) and how to apply them in practice. Algorithms applied include searching for patterns in the data, using machine learning, and applying artificial intelligence techniques. Teaches how to implement several relevant algorithms and use existing tools to mine real-world, business driven databases. Lab access fee of $45 for computers applies.
Introduces theory, concepts, architecture, and use of non-traditional database management systems. Discusses the appropriate use of each in its own niche. Lab access fee of $45 for computers applies.
Creates a system suitable for presentation and defense including project proposal, management plan, system design documentation, relevant testing and benchmarks, and final written and oral reports. Includes system design, systems integration and systems management. Encourages open source and community service projects. Requires completion of a program level assessment test. Lab access fee of $45 for computers applies.
Provides experience building significant software solutions that span large heterogeneous networks. Includes heterogeneous operating systems, data stores (SQL and NoSQL), service architectures, remote objects, remote services, and data exchange. Lab access fee of $45 for computers applies.
Explores the philosophy, utility, mathematics and algorithms of machine learning in order to understand the basic concepts and issues at the heart of machine learning. Covers the implementation and use of machine learning algorithms to solve real-world problems or to pursue a graduate program. Includes feature selection and extraction, decision trees, neural networks, nearest-neighbors, support vector machines, naive Bayes classifier, clustering, ensembles, reinforcement learning and deep learning.
Applies Deep Learning models to problems in a variety of application domains that use massive data sets, such as recommender systems, novel text, image and music generation, sentiment analysis. Implements working models using algorithms such as recurrent neural nets, convolutional neural nets, deep belief nets, and deep reinforcement learning. Uses modern toolkits such as Tensorflow.
Teaches students through hands on development the intricacies of programming robots such as autonomous vehicles and/or industrial manufacturing robots. Includes behavior based programming, intelligent agents, low level device drivers, sensor calibration and processing, real time programming requirements, motion planning and navigation, and machine learning. Lab access fee of $45 for computers applies.
Provides exposure to emerging technologies and topics of current interest in computer science. Varies each semester depending upon the state of technology. May be repeated for a maximum of 6 credit hours toward graduation without prior written CS Department approval. Lab access fee of $45 for computers applies.
Solves a real-world data science problem or dilemma for an industry partner. Provides an opportunity to work in teams on a project from an industrial firm. Includes realistic industry evaluations such as teamwork, communication, individual initiative, and final product.
Provides opportunity to use work experience to add to educational background and academic experience. A maximum of 3 credit hours may be counted towards graduation without prior written CNS Department approval. May be graded credit/no credit.
Develops mastery of programming to cloud databases. Emphasizes real-world scenarios involving architecture, build, development, testing, and deployment on commercially available cloud databases. Covers concurrent programming, distributed programming, microservices, migration, and hybrid clouds. Lab access fee of $45 for computers applies.
Combines and integrates concepts, methodologies, and skills developed in previous Computer Science course work. Studies the specification, analysis, design, implementation, and completion of a complex and comprehensive project. Requires a project/portfolio using project management techniques. A maximum of 3 hours may be counted towards graduation without prior written Computer Science Department approval. Lab access fee of $45 for computers applies.
Brings all pieces of full stack web development into a complete capstone project. Covers design, development and deployment of all parts of a web application. Lab access fee of $45 for computers applies.
Offers independent study as directed by a faculty advisor in reading, individual projects, etc. Varies each semester depending upon the state of technology. A maximum of 3 credit hours may be counted towards graduation without prior written Department approval. Lab access fee of $45 for computers applies.
Presents current state-of-the-art and/or best-practices topics in a seminar format. A maximum of 3 credits will count towards graduation. Lab access fee of $45 for computers applies.
Explores issues associated with implementing a DBMS. Provides experience designing and implementing a relational DBMS with features such as projection, select and join, indexing, B+ trees, and parsing. Examines database performance and implements query optimization.
Explores applications and tradeoffs of state of the art algorithms in parallel/concurrent programming, data search, graphics, graph theory, data structures, mathematical programming, machine reasoning, machine learning, network flow, and other domains. Applies both theory and practice to various projects with a focus on concurrent/parallel programming.
Prepares students to be software project leaders. Evaluates modern software processes and project management. Identifies important roles in software projects and their contribution to project success. Explores interaction of business needs and project development.
Evaluates recent trends in database technology, including the history of NoSQL, NoSQL aggregate data, distribution models, and NoSQL consistency. Teaches data analysis and machine learning by exploring concepts associated with processing massive data sets such as parallel data analysis through mapReduce and other algorithms. Explores technologies associated with modern databases management systems, such as in-memory databases, cloud database management systems.
Explores the theory and algorithms, concepts and issues of machine learning. Topics include feature selection, neural networks, decision trees, K-nearest neighbor, clustering, reinforcement learning, genetic algorithms, deep learning and data mining. Implements machine learning approaches in real-world applications.
Presents advanced models, algorithms, approaches and applications in neural networks and machine learning. Broadens and deepens the horizons of study of the philosophy and utility of machine learning models beyond what is covered in Machine Learning. Includes advanced gradient descent models, bayesian methods, boltzmann machines, recurrent neural nets, hidden markov models, randomized optimization, hopfield nets, computer vision, modern toolkits, learning from gigantic data.
Evaluates software architecture and the high level design of large scale software systems. Explores common architectural styles and patterns. Teaches techniques of documenting and assessing software architectures. Teaches characteristics of software architecture evolution. Evaluates several large-scale software architectures.
Analyzes current topics in operating systems design and simulation. Covers modern computer architecture; several types of memory management; current scheduling algorithms for multiple processes; disk management; virtual memory and interprocess communication.
Teaches the design and development of a walking skeleton with students participating in all aspects of software development, including: requirements elicitation, architecture, design, implementation, testing, and deployment. First semester of a two-semester capstone course.
Guides through completion and delivery of the large-scale system started in CS 6600. Delivers appropriate system documentation. Teaches the writing and execution of system tests that ensure a high quality system. Must be taken immediately after CS 6600.
Explores advanced concepts of data mining and knowledge discovery including sequence mining, audio video mining, and text mining. Analyzes, designs, develops, and evaluates data mining techniques and tools, including data preprocessing, data characterization and comparison, decision trees, association rule mining in large databases, classification and prediction. Uses clustering and cluster analysis and statistical modeling, advanced methods and applications, extracting meaningful patterns from massive datasets using methods such as neural networks and machine learning algorithms.
Solves computer science problems using advanced mathematical models. Applies calculus functions of multiple variables, linear equations, matrix algebra, determinants, Gaussian elimination, eigenvalues, linear programming, and finite-state Markov chains.
Provides a hands-on design experience of software design at the system layer where hardware meets software. Explores embedded computing platforms, interacting with the external world, real-time operation, constraints and optimization, and other techniques which are important for building embedded systems that work in the real world. Applies design/implementation/debugging of embedded functionality through a series of projects and homework exercises.
Introduces computer graphics beyond 2D and 3D graphics into mixed reality, where virtual objects interact with the real world. Explores topics such as 2D/3D graphics, augmented reality, virtual reality, immersive visualization, the use of graphics/physics engines, and 3D printing.