Digital Media (DGM) fuses both fundamental theory and practical application in the production of electronically-generated content to be delivered via internet, radio and television, digital cinema, computer games, animation and cinematic visual effects, as well as for emerging technologies such as mobile computing (hand-held computing devices). The curriculum integrates these digital mediums to entertain, educate, and communicate ideas through meaningful human interaction. DGM provides motivated and dedicated students the opportunity to work closely with professionally active faculty members committed to the future of the digital disciplines. Students in Digital Media may earn either a Certificate of Proficiency in Digital Cinema, Associate in Applied Science Degree, or a Bachelor of Science Degree. Areas of emphasis include: Digital Communication Technology, Audio Production, Digital Motion Picture Production, Gaming and Animation, Internet Technologies.
Total Program Credits: 63
General Education Requirements: | 17 Credits | ||
English | |||
ENGL 1010 | Introduction to Academic Writing CC | 3 | |
or | ENGH 1005 | Literacies and Composition Across Contexts CC (5) | |
Mathematics: | |||
MAT 1010 | Intermediate Algebra | 4 | |
Humanities/Fine Arts/Foreign Language: | |||
Choose one of the following: | 3 | ||
PHIL 2050 | Ethics and Values IH (3) | ||
Any approved Humanities, Fine Arts, or Foreign Language Distribution Course | |||
Social and Behavioral Science: | |||
Any approved Behavioral Science, Social or Political Science Distribution Course | 3 | ||
Biology or Physical Science: | |||
Any approved Biology or Physical Science Distribution Course | 3 | ||
Physical Education/Health/Safety or Environment: | |||
Choose one of the following: | 1 | ||
HLTH 1100 | Personal Health and Wellness TE (2) | ||
Any approved PE, Safety or Health Distribution Course | |||
Discipline Core Requirements: | 16 Credits | ||
Complete the following: | |||
DGM 1110 | Digital Media Essentials I | 4 | |
DGM 1520 | Digital Cinema Production I | 3 | |
DAGV 1200 | 3D Modeling Essentials | 3 | |
DWDD 1600 | Web Essentials | 3 | |
DGM 2130 | Digital Audio Essentials | 3 | |
Elective Requirements: | 30 Credits | ||
Complete 30 credits from approved DGM electives (see advisor) | 30 |
Graduation Requirements:
This graduation plan is a sample plan and is intended to be a guide. Your specific plan may differ based on your Math and English placement and/or transfer credits applied. You are encouraged to meet with an advisor and set up an individualized graduation plan in Wolverine Track.
Semester 1 | Course Title | Credit Hours |
ENGL 1010 or ENGH 1005 | Introduction to Academic Writing CC or Literacies and Composition Across Context CC | 3 |
MAT 1010 | Intermediate Algebra | 4 |
Social or Behavioral Science Distribution | 3 | |
Choose one of the following: | 1 | |
HLTH 1100 | Personal Health and Wellness TE | |
or Any approved PE, Safety or Health Distribution Course | ||
DGM 1110 | Digital Media Essentials I | 4 |
Semester total: | 15 | |
Semester 2 | Course Title | Credit Hours |
Biology or Physical Science Distribution | 3 | |
DGM 1520 | Digital Cinema Production I | 3 |
DAGV 1200 | 3D Modeling Essentials | 3 |
DWDD 1600 | Web Essentials | 3 |
DGM 2130 | Digital Audio Essentials | 3 |
Semester total: | 15 | |
Semester 3 | Course Title | Credit Hours |
DGM Elective | 3 | |
DGM Elective | 3 | |
DGM Elective | 3 | |
DGM Elective | 3 | |
DGM Elective | 3 | |
DGM Elective | 3 | |
Semester total: | 18 | |
Semester 4 | Course Title | Credit Hours |
Choose one of the following: | 3 | |
PHIL 2050 | Ethics and Values IH | |
or Any approved Humanities, Fine Arts or Foreign Language Distribution Course | ||
DGM Elective | 3 | |
DGM Elective | 3 | |
DGM Elective | 3 | |
DGM Elective | 3 | |
Semester total: | 15 | |
Degree total: | 63 |
The Digital Media department is in the Scott M. Smith College of Engineering. To find the most up-to-date information, including Program Learning Outcomes for degree programs offered by the Digital Media department, visit their website.
Program Learning Outcomes | |
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