The Extended Reality & Simulations topic of study explores the emerging technology and virtual worlds of Mixed Reality. This is the bleeding edge of technology and experiences that are being developed for future careers
Complete First-year Core Classes
Students wishing to declare Animation and Game Development as their academic major must complete a first-year core. DGM 1620, Survey of Animation, should be taken during the Fall Semester in preparation for portfolio review. DGM 1110, and DGM 1660 may be taken in either the Fall or the Spring semester.
Assemble and Submit a Portfolio
Once a student has completed DGM 1620, DGM 1610, and DGM 1660, they may submit their portfolio for review. A drawing portfolio is also requested with the portfolio submission.
Enroll in the Cohort Courses
Upon acceptance by the review committee, students will begin attending cohort classes in the Fall of the sophomore year.
“I am so excited about this program! We have already worked on industry projects, thanks to our experienced and trained professors. They help us understand current and future trends of the ever-changing VR industry.”
— Jenna Smith
There are job listings for VR and Simulations Careers-the future is already here.
Extended Reality & Simulation Tech Jobs
*Indeed.com
Extended Reality & Simulation Salary Ranges
*Indeed.com