, Anthony
Associate Professor - Digital Media
Last Updated: 11/2/18 -

Anthony Romrell Associate Professor Digital Media.

Sandy, Utah

SummaryArtist, Designer


Utah Valley University
Associate Professor of Animation and Game development July 2014 - Present
Orem, Utah

Artisan Dream Owner
January 2000 - Present

Created and manage a successful, client-driven company that delivers character set-up, compositing, motion graphics, and interactive animation. • Game credits include: Jett Motto, a SingleTrac/Axiom Design title, and Poptropica.com, a Pearson Education Inc. product

  • Large clients include: Nike, E!, GE, Microsoft, Intel, Ogio, and Novell

  • DVD and Television credits include: Baby Jock, Kideldoo, and AutoNetTV

  • Innovative work comprises: Maya tool development for rendering patent pending stereo 3D imaging

    Utah Valley University Assistant Professor of AnimationJuly 2008 - June 2014 (6 years)

    Professor of Animation Department of Digital Media
    As an assistant professor, I am currently responsible for 3D animation, character modeling, and Rigging; also responsible for game design, and development.
    In 2008-9 received close to $100,000 of grants including Utah’s first paperless animation lab, which consists of 25 Cintiqs and Macintosh computers.

    Metropolis Integrated Media Freelance Artist
    2000 - May 2014 (14 years five months)


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After Effects, Flash, VFX, and interaction.

Sensory Sweep
Character Technical Director
June 2007 - August 2008 (1 year three months)

Responsible for character design, modeling, character setup, and animation

University of Utah
2001 - June 2008 (7 years six months)

• Designed animation courses and curriculum in the Arts Technology Program • Worked with students to create successful animation projects which landed students jobs at Sony ImageWorks, Avalanche, and Sensory Sweep
• Partnered with Brigham Young University, Utah State University, and Utah Valley State College to develop animation programs statewide

• Helped initiate and chaired the first three years of the annual Animation Day Conference held in 2005, 2006, and 2007

Utah State University
Graduate Instructor
September 2003 - May 2006 (2 years nine months)

Responsible for teaching Undergraduate level courses relating to Animation, Character Modeling, and Rigging.


Utah State University
MFA, Animation · (2003 - 2006)

Utah State University
BS, Graphic Design · (1997 - 1999)