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Entertainment Design, A.A.S.

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Requirements

A successful career in Entertainment Design requires a limitless imagination, the ability to inventand conceptualize new realities, and an understanding of the traditional and technological toolsused to do so. This interdisciplinary degree encompasses concept, character, story, place, and timerelevant to the entertainment industry. Students can expect to learn the skills and creative abilityrequired of concept artists in the disciplines of character and story development such as characterdesign, storyboarding, motion sequencing, and art direction. As an Entertainment Designer, you willcreate realities and experiences that excite minds by combining art and technology to bringextraordinary experiences to life in toys, games, comics, movies, environments, and more.

Total Program Credits: 65

Matriculation Requirements:

Portfolio Review

General Education Requirements: 23 Credits
  ENGL 1010 Introduction to Academic Writing 3
 or ENGH 1005 Literacies and Composition Across Contexts (5)  
Complete one of the following: (Note: A higher level MATH course may substitute for this requirement) 3
  MAT 1030 Quantitative Reasoning (3)  
  MAT 1035 Quantitative Reasoning with Integrated Algebra (6)  
  HLTH 1100 Personal Health and Wellness TE 1
or EXSC 1097 Fitness for Life TE 1
  Distributions Courses:  
  Biology 3
  Social or Behavioral Science 3
  ARTH 2710 History of Art to the Renaissance (3) 
Entertainment Design (Core) 33 Credits
  ART 1120 2D Design 3
  ART  1210 Observational Drawing
3
  ART 1220 Perspective Drawing 3
  ART 1400 Graphic Computer Applications 3
  ART  2220 Imagination and Visual Literacy 3
  ART  2240 Illustrative Media and Techniques II 3
  ART  2250 Gestural Drawing  3
  ART  2260 Digital Painting  I 3
  ART  2270 Figure Drawing I  3
  ART  2280 3D Modeling 3
  ART 2440 Motion Graphics I 3
Elective Requirements: 9 Credits
Complete courses at any level 1000+ 3

Graduation Requirements:

  1. Completion of a minimum of 65 semester credits.
  2. Overall grade point average of 2.0 (C) or above with no grade lower than a C- in all Art and Design courses.
  3. Residency hours--minimum of 20 credit hours through course attendance at UVU.
  4. Completion of GE and specified departmental requirements.
  5. Portfolio Submission.

Graduation Plan

This graduation plan is a sample plan and is intended to be a guide. Your specific plan may differ based on your Math and English placement and/or transfer credits applied. You are encouraged to meet with an advisor and set up an individualized graduation plan in Wolverine Track

Semester 1 Course Title Credit Hours
ART 1120 2D Design 3
ART 1210 Observational Drawing 3
ART 1220 Perspective Drawing 3
ART 1400 Graphic Computer Applications 3
ENGL 1010 Introduction to Academic Writing CC 3
  Semester total: 15
Semester 2 Course Title Credit Hours
ART 2220 Imagination and Visual Literacy 1
ART 2240 Illustrative Media and Techniques II 3
ART 2250 Gestural Drawing 3
ART 2270 Figure Drawing I 3
ENGL 2010 Intermediate Writing/Academic Writing and Research CC 3
  Semester total: 15
Semester 3 Course Title Credit Hours
ART 2260 Digital Painting I 3
AR 2280 3D Modeling 3
ART 2440 Motion Graphics I 3
ARTH 2710 Prehistoric Through Gothic Art History FF 3
MAT 1030 Quantitative Reasoning QL 3
HLTH 1100 or EXSC 1097  Personal Health and Wellness TE or Fitness for Life TE 2
  Semester total: 17
Semester 4 Course Title Credit Hours
Free Elective (1000+) 3
Free Elective (1000+) 3
Free Elective (1000+) 3
PHIL 205G Ethics and Values IH GI 3
Social/Behavioral Science Distribution 3
Biology Distribution 3
  Semester total: 18
  Degree total: 65

Department

Art and Design

The Art and Design department is in the School of the Arts. To find the most up-to-date information from the Art and Design department, visit their website.

Art and Design department