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Entertainment Design, B.F.A.

Requirements

A successful career in Entertainment Design requires a limitless imagination, the ability to invent and conceptualize new realities, and an understanding of the traditional and technological tools used to do so. This interdisciplinary degree encompasses concept, character, story, place, and time relevant to the entertainment industry. Students can expect to learn the skills and creative ability required of concept artists in the disciplines of character and story development such as character design, storyboarding, motion sequencing, and art direction. As an Entertainment Designer, you will create realities and experiences that excite minds by combining art and technology to bring extraordinary experiences to life in toys, games, comics, movies, environments, and more.

Total Program Credits: 122

Matriculation Requirements:

  1. AAS Degree or equivalent in Entertainment Design or department approval
  2. Portfolio Review
General Education Requirements: 35 Credits
  ENGL 1010 Introduction to Academic Writing CC 3
or ENGH 1005 Literacies and Composition Across Contexts CC (5)  
  ENGL 2010 Intermediate Academic Writing CC 3
Complete one of the following: (NOTE: A higher level MATH course may substitute for this requirement) 3
  MAT 1030 Quantitative Reasoning QL (3)   
  MAT 1035 Quantitative Reasoning with Integrated Algebra QL (6)  
Complete one of the following: 3
  HIST 2700 US History to 1877 AS (3)  
and HIST 2710 US History since 1877 AS (3)  
  HIST 1700 American Civilization AS (3)  
  HIST 1740 US Economic History AS (3)  
  POLS 1000 American Heritage SS (3)  
  POLS 1100 American National Government AS (3)  
Complete the following:  
  PHIL 205G Ethics and Values IH GI 3
  HLTH 1100 Personal Health and Wellness TE (2)  
or EXSC 1097 Fitness for Life TE 2
Distribution Courses:  
  Biology 3
  Physical Science 3
  Additional Biology or Physical Science 3
  Humanities 3
  Social/Behavioral Science 3
  ARTH 2710 Prehistoric Through Gothic Art History FF 3
Entertainment Design (Lower Division Core) 33 Credits
  ART 1120 2D Design 3
  ART 1210 Observational Drawing 3
  ART 1220 Perspective Drawing 3
  ART 1400 Graphic Computer Applications 3
  ART 2220 Imagination and Visual Literacy 3
  ART 2240 Illustrative Media and Techniques II 3
  ART 2250 Gestural Drawing 3
  ART 2260 Digital Painting I 3
  ART 2270 Figure Drawing I 3
  ART 2280 3D Modeling 3
  ART 2440 Motion Graphics I 3

BFA Portfolio Review

 
Entertainment Design (Upper Division Core) 45 Credits
  ART 3210 Narrative Illustration 3
  ART 3240  Head Drawing  3
  ART 3250  Environment Design  3
  ART 3260 Digital Painting II  3
  ART 3280 3D Texturing and Rendering  3
  ART 3440 Motion Graphics II  3
  ART 361R Figure Drawing II  3
  ART 4250 Character Design 3
  ART 4260 Concept Design  3
  ART 4270 Sequential Illustration  3
  ART 4280 3D Rigging and Animation  3
  ART 4290 3D Sculpting  3
  ART 4440 Motion Graphics Studio 3
Capstone (Repeated over two consecutive semesters)  
  ART 499R

BFA Project WE (3)

6
Elective Requirements (Complete any course 1000+) or, Recommended Elective Curriculum: 9 Credits
Theatre Arts, Minor  
  THEA 1513 Stagecraft I (2)  
  THEA 1713 Script and Text Analysis I (3)  
  THEA 2513 Introduction to Design for Stage and Screen (3)  
Digital Cinema, Certificate  
  DGM 1061 Digital Cinema Editing I (3)  
  DGM 1510 Film Production Analysis (3)  
  DGM 1520 Digital Cinema Production I (3)  
Writing for Entertainment Media, Minor  
  DGM 1510 Film Production Analysis (3)  
  DGM 2570 Storytelling for Digital Media I WE (3)  
  DGM 450R Story Editing for Digital Media (3)  

 Graduation Requirements:

  1. Completion of a minimum of 122 semester credits.
  2. Overall grade point average of 2.0 (C) or above with no grade lower than a C- in all Art and Design courses.
  3. Residency hours--minimum of 30 credit hours through course attendance at UVU, with at least 10 hours earned in the last 45 hours.
  4. Completion of GE and specified departmental requirements.
  5. Portfolio submission required during senior year.
  6. Successful completion of at least one Global/Intercultural course.
  7. Successful completion of at least two Writing Enriched (WE) courses.

Graduation Plan

This graduation plan is a sample plan and is intended to be a guide. Your specific plan may differ based on your Math and English placement and/or transfer credits applied. You are encouraged to meet with an advisor and set up an individualized graduation plan in Wolverine Track.

Semester 1  Course Title Credit Hours
ART 1120 2D Design  3
ART 1210 Observational Drawing  3
ART 1220 Perspective Drawing 3
ART 1400 Graphic Computer Applications 3
ENGL 1010 Introduction to Academic Writing CC 3
  Semester total: 15
Semester 2 Course Title Credit Hours
ART 2220 Imagination and Visual Literacy  3
ART 2240 Illustrative Media and Techniques II  3
ART 2250 Gestural Drawing 3
ART 2270 Figure Drawing I 3
ENGL 2010 Intermediate Academic Writing CC 3
  Semester total: 15
Semester 3 Course Title Credit
ART 2260 Digital Painting I 3
ART 2280 3D Modeling  3
ART 2440 Motion Graphics I 3
ARTH 2710 Prehistoric Through Gothic Art History FF 3
MAT 1030 Quantitative Reasoning QL 3
HLTH 1100 or EXSC 1097 Personal Health and Wellness TE or Fitness for Life TE 2
  Semester total: 17
Semester 4 Course Title Credit Hours
Upper Division Elective 3
Upper Division Elective 3
PHIL 205G Ethics and Values IH GI 3
Social/Behavioral Science Distribution 3
Biology Distribution 3
  Semester total: 15
Notes: Apply to the BFA Entertainment Design program this semester. 
Semester 5 Course Title Credit Hours
ART 3210 Narrative Illustration 3
ART 3260 Digital Painting II  3
ART 3240 Head Drawing 3
ART 361R Figure Drawing II 3
Physical Science Distribution 3
  Semester total: 15
Semester 6 Course Title Credit Hours
ART 3280 3D Texturing and Rendering 3
ART 3250 Environment Design 3
ART 3440 Motion Graphics II 3
ART 4250 Character Design 3
Third Science Distribution 3
  Semester total: 15
Semester 7 Course Title Credit Hours
ART 4260 Concept Design 3
ART 4270 Sequential Illustration  3
ART 4280 3D Rigging and Animation 3
ART 499R BFA Project WE 3
Humanities Distribution 3
  Semester total: 15
Semester 8 Course Title Credit Hours
ART 4290 3D Sculpting 3
ART 4440 Motion Graphics Studio 3
ART 499R BFA Project WE 3
History/PoliSci/American Institutions 3
Upper Division Elective 3
  Semester total: 15
  Degree total: 122

Department

Art and Design

The Art and Design department is in the School of the Arts. To find the most up-to-date information, including Program Learning Outcomes for degree programs offered by the Art and Design department, visit their website.

Art and Design department

Program Details

Program Learning Outcomes
  1. Employ efficient and accurate drawing and painting abilities that convey an understanding of perspective, light, material and color.
  2. Apply the use of anatomy, gesture, form, and staging in figure drawing and character design.
  3. Apply principles of composition, color theory, and form to concept designs and illustrations as a way to emphasize and dramatize story.
  4. Combine traditional and digital tools to create a variety of concept art including creatures, characters, environments, vehicles, costumes, and props in both 2D and 3D.
  5. Develop proficient problem-solving skills through the use of research and development in ideation for storyboarding and sequential art.
  6. Develop skills in modeling, texturing, lighting and rendering for 3D and 2D animation.
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