A successful career in Entertainment Design requires a limitless imagination, the ability to invent and conceptualize new realities, and an understanding of the traditional and technological tools used to do so. This interdisciplinary degree encompasses concept, character, story, place, and time relevant to the entertainment industry. Students can expect to learn the skills and creative ability required of concept artists in the disciplines of character and story development such as character design, storyboarding, motion sequencing, and art direction. As an Entertainment Designer, you will create realities and experiences that excite minds by combining art and technology to bring extraordinary experiences to life in toys, games, comics, movies, environments, and more.
Total Program Credits: 122
Matriculation Requirements: |
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General Education Requirements: | 35 Credits | ||
ENGL 1010 | Introduction to Academic Writing CC | 3 | |
or | ENGH 1005 | Literacies and Composition Across Contexts CC (5) | |
ENGL 2010 | Intermediate Academic Writing CC | 3 | |
Complete one of the following: (NOTE: A higher level MATH course may substitute for this requirement) | 3 | ||
MAT 1030 | Quantitative Reasoning QL (3) | ||
MAT 1035 | Quantitative Reasoning with Integrated Algebra QL (6) | ||
Complete one of the following: | 3 | ||
HIST 2700 | US History to 1877 AS (3) | ||
and | HIST 2710 | US History since 1877 AS (3) | |
HIST 1700 | American Civilization AS (3) | ||
HIST 1740 | US Economic History AS (3) | ||
POLS 1000 | American Heritage SS (3) | ||
POLS 1100 | American National Government AS (3) | ||
Complete the following: | |||
PHIL 205G | Ethics and Values IH GI | 3 | |
HLTH 1100 | Personal Health and Wellness TE (2) | ||
or | EXSC 1097 | Fitness for Life TE | 2 |
Distribution Courses: | |||
Biology | 3 | ||
Physical Science | 3 | ||
Additional Biology or Physical Science | 3 | ||
Humanities | 3 | ||
Social/Behavioral Science | 3 | ||
ARTH 2710 | Prehistoric Through Gothic Art History FF | 3 | |
Entertainment Design (Lower Division Core) | 33 Credits | ||
ART 1120 | 2D Design | 3 | |
ART 1210 | Observational Drawing | 3 | |
ART 1220 | Perspective Drawing | 3 | |
ART 1400 | Graphic Computer Applications | 3 | |
ART 2220 | Imagination and Visual Literacy | 3 | |
ART 2240 | Illustrative Media and Techniques II | 3 | |
ART 2250 | Gestural Drawing | 3 | |
ART 2260 | Digital Painting I | 3 | |
ART 2270 | Figure Drawing I | 3 | |
ART 2280 | 3D Modeling | 3 | |
ART 2440 | Motion Graphics I | 3 | |
BFA Portfolio Review |
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Entertainment Design (Upper Division Core) | 45 Credits | ||
ART 3210 | Narrative Illustration | 3 | |
ART 3240 | Head Drawing | 3 | |
ART 3250 | Environment Design | 3 | |
ART 3260 | Digital Painting II | 3 | |
ART 3280 | 3D Texturing and Rendering | 3 | |
ART 3440 | Motion Graphics II | 3 | |
ART 361R | Figure Drawing II | 3 | |
ART 4250 | Character Design | 3 | |
ART 4260 | Concept Design | 3 | |
ART 4270 | Sequential Illustration | 3 | |
ART 4280 | 3D Rigging and Animation | 3 | |
ART 4290 | 3D Sculpting | 3 | |
ART 4440 | Motion Graphics Studio | 3 | |
Capstone (Repeated over two consecutive semesters) | |||
ART 499R |
BFA Project WE (3) |
6 | |
Elective Requirements (Complete any course 1000+) or, Recommended Elective Curriculum: | 9 Credits | ||
Theatre Arts, Minor | |||
THEA 1513 | Stagecraft I (2) | ||
THEA 1713 | Script and Text Analysis I (3) | ||
THEA 2513 | Introduction to Design for Stage and Screen (3) | ||
Digital Cinema, Certificate | |||
DGM 1061 | Digital Cinema Editing I (3) | ||
DGM 1510 | Film Production Analysis (3) | ||
DGM 1520 | Digital Cinema Production I (3) | ||
Writing for Entertainment Media, Minor | |||
DGM 1510 | Film Production Analysis (3) | ||
DGM 2570 | Storytelling for Digital Media I WE (3) | ||
DGM 450R | Story Editing for Digital Media (3) |
Graduation Requirements:
This graduation plan is a sample plan and is intended to be a guide. Your specific plan may differ based on your Math and English placement and/or transfer credits applied. You are encouraged to meet with an advisor and set up an individualized graduation plan in Wolverine Track.
Semester 1 | Course Title | Credit Hours |
ART 1120 | 2D Design | 3 |
ART 1210 | Observational Drawing | 3 |
ART 1220 | Perspective Drawing | 3 |
ART 1400 | Graphic Computer Applications | 3 |
ENGL 1010 | Introduction to Academic Writing CC | 3 |
Semester total: | 15 | |
Semester 2 | Course Title | Credit Hours |
ART 2220 | Imagination and Visual Literacy | 3 |
ART 2240 | Illustrative Media and Techniques II | 3 |
ART 2250 | Gestural Drawing | 3 |
ART 2270 | Figure Drawing I | 3 |
ENGL 2010 | Intermediate Academic Writing CC | 3 |
Semester total: | 15 | |
Semester 3 | Course Title | Credit |
ART 2260 | Digital Painting I | 3 |
ART 2280 | 3D Modeling | 3 |
ART 2440 | Motion Graphics I | 3 |
ARTH 2710 | Prehistoric Through Gothic Art History FF | 3 |
MAT 1030 | Quantitative Reasoning QL | 3 |
HLTH 1100 or EXSC 1097 | Personal Health and Wellness TE or Fitness for Life TE | 2 |
Semester total: | 17 | |
Semester 4 | Course Title | Credit Hours |
Upper Division Elective | 3 | |
Upper Division Elective | 3 | |
PHIL 205G | Ethics and Values IH GI | 3 |
Social/Behavioral Science Distribution | 3 | |
Biology Distribution | 3 | |
Semester total: | 15 | |
Notes: Apply to the BFA Entertainment Design program this semester. | ||
Semester 5 | Course Title | Credit Hours |
ART 3210 | Narrative Illustration | 3 |
ART 3260 | Digital Painting II | 3 |
ART 3240 | Head Drawing | 3 |
ART 361R | Figure Drawing II | 3 |
Physical Science Distribution | 3 | |
Semester total: | 15 | |
Semester 6 | Course Title | Credit Hours |
ART 3280 | 3D Texturing and Rendering | 3 |
ART 3250 | Environment Design | 3 |
ART 3440 | Motion Graphics II | 3 |
ART 4250 | Character Design | 3 |
Third Science Distribution | 3 | |
Semester total: | 15 | |
Semester 7 | Course Title | Credit Hours |
ART 4260 | Concept Design | 3 |
ART 4270 | Sequential Illustration | 3 |
ART 4280 | 3D Rigging and Animation | 3 |
ART 499R | BFA Project WE | 3 |
Humanities Distribution | 3 | |
Semester total: | 15 | |
Semester 8 | Course Title | Credit Hours |
ART 4290 | 3D Sculpting | 3 |
ART 4440 | Motion Graphics Studio | 3 |
ART 499R | BFA Project WE | 3 |
History/PoliSci/American Institutions | 3 | |
Upper Division Elective | 3 | |
Semester total: | 15 | |
Degree total: | 122 |
The Art and Design department is in the School of the Arts. To find the most up-to-date information, including Program Learning Outcomes for degree programs offered by the Art and Design department, visit their website.
Program Learning Outcomes | |
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